User Guide
104 Testing Flash Lite Content (Flash Professional Only)
LoadMovie Indicates how frequently Flash Lite processes loadMovie()
function calls. Valid values are as follows:
OnePerKey: Only one
loadMovie() call is allowed for each
keypress.
OnePerKeyPerFrame: Only one
loadMovie() call is
allowed per event handler or per frame.
All: No restriction on how frequently
loadMovie() can be
called.
None: The
loadMovie() function is not supported.
LoadVars Indicates how frequently Flash Lite processes
loadVariables() function calls. Valid values are as follows:
OnePerKey: Only one
loadVariables() call is allowed for
each keypress.
OnePerKeyPerFrame: Only one
loadVariables() call is
allowed for each event handler or frame.
All: No restriction on how frequently
loadVariables() can
be called.
None: The
loadVariables() function is not supported.
Loop Indicates whether a SWF file content loops (return to the
first frame in the timeline) when it reaches the end of its
timeline (Yes) or stops on the last frame (No).
mouseType Indicates what mouse events Flash Lite supports. Valid
values are as follows:
None: No mouse events are supported.
Partial: The
press, release, rollOver, and rollout events
are supported;
releaseOutside, dragOut, and dragOver
events not supported.
Mouse: The Mouse Up, Mouse Down, Mouse Move
messages are processed. One example is a DoCoMo
phone with the virtual cursor feature. This means the
mouse move should trigger the
rollOver or rollOut event.
MultipleDeviceSound Indicates whether the device supports mixing of multiple
device sounds (Yes) or not (No).
NativeSounds A nonordered list of sound formats the Flash Lite
player can play natively (as opposed to device sounds,
which are passed from the Flash Lite player to the device
for playback). Possible values: NativeSound_PCM,
NativeSound_ADPCM, and NativeSound_MP3.
Capability name Description and possible values