User Guide
102 Testing Flash Lite Content (Flash Professional Only)
The following table describes the Flash Lite platform capabilities as they are reported in the
Output panel when you test your application in the emulator:
Capability name Description and possible values
CodePage Specifies the code page that the device uses. Values are in
the ISO-639 language code format (for example, en for
English and zh-TW for Traditional Chinese).
DeviceImageFormats Lists the image formats (in image/ImageType format) that
the device supports natively.
DeviceSoundsCached Indicates if the device caches device sounds (Yes) or not
(No).
DeviceSoundKeyOnly Indicates whether the device plays device sounds only in
response to the user pressing a key on the device (Yes) or
independently of any user action (No). For more
information, see “Using device sound (Flash Professional
only)” on page 48.
DeviceSoundsOrdered A comma-delimited list of device sound formats that the
platform supports. The order of the sound formats
indicates what sound Flash Lite plays if a SWF file
contains a sound bundle file with multiple sound formats.
For more information about sound bundles, see “Creating
a sound bundle (Flash Professional only)” on page 51.
DeviceVideoFormats Lists the video formats (in video/videoType format) that the
device supports natively.
DeviceVideoMethods Specifies additional Video object methods, if any, that are
supported by the device. Possible values are seek, mute,
DynamicHeapSize Specifies the amount of dynamic memory (in kilobytes)
allocated to Flash Lite.
DynamicMemAvailable Indicates if Flash Lite dynamically allocates memory on the
device (Yes) or not (No).
FlashLiteSVG Indicates if Flash Lite supports SVG rendering on the
device (Yes) or not (No).