User Guide
DepthManager.createChildAtDepth() 489
DepthManager.createChildAtDepth()
Availability
Flash Player 6 (6.0.79.0).
Edition
Flash MX 2004.
Usage
movieClipInstance.createChildAtDepth(linkageName, depthFlag[, initObj])
Parameters
linkageName A linkage identifier. This parameter is a string.
depthFlag One of the following values: DepthManager.kTop, DepthManager.kBottom,
DepthManager.kTopmost, DepthManager.kNotopmost. All depth flags are static properties
of the DepthManger class. You must either reference the DepthManager package (for
example,
mx.managers.DepthManager.kTopmost), or use the import statement to import
the DepthManager package.
initObj An initialization object. This parameter is optional.
Returns
A reference to the object created. The return type is MovieClip.
Description
Method; creates a child instance of the symbol specified by linkageName at the depth
specified by
depthFlag.
Example
The following example creates a minuteHand instance of the MinuteSymbol movie clip and
places it in front of the clock:
import mx.managers.DepthManager;
minuteHand = clock.createChildAtDepth("MinuteSymbol", DepthManager.kTop);
DepthManager.kTop A static property with the constant value 201.
DepthManager.kTopmost A static property with the constant value 203.
Property Description