User Guide
UIObject.move 1373
Usage 2:
on (load) {
//...
}
Description
Event; notifies listeners that the subobject for this object is being created.
The first usage example uses a dispatcher/listener event model. A component instance
(
componentInstance) dispatches an event (in this case, load) and the event is handled by a
function, also called a handler, on a listener object (
listenerObject) that you create. You
define a method with the same name as the event on the listener object; the method is called
when the event is triggered. When the event is triggered, it automatically passes an event
object (
eventObject) to the listener object method. Each event object has properties that
contain information about the event. You can use these properties to write code that handles
the event. Finally, you call the
EventDispatcher.addEventListener() method on the
component instance that broadcasts the event to register the listener with the instance. When
the instance dispatches the event, the listener is called.
For more information, see “EventDispatcher class” on page 499.
The second usage example uses an
on() handler and must be attached directly to a
component instance.
Example
The following example creates an instance of MySymbol after the form instance is loaded:
var formListener:Object = new Object();
formListener.load = function(eventObj:Object) {
form.createObject("MySymbol", "sym1", 0);
};
form.addEventListener("load", formListener);
UIObject.move
Availability
Flash Player 6 (6.0.79.0).
Edition
Flash MX 2004.