User Guide

1352 UIEventDispatcher class
Event summary for the UIEventDispatcher class
The following table lists events of the UIEventDispatcher class.
UIEventDispatcher.keyDown
Availability
Flash Player 6 (6.0.79.0).
Edition
Flash MX Professional 2004.
Usage
listenerObject = new Object();
listenerObject.keyDown = function(eventObject){
// Insert your code here.
}
componentInstance.addEventListener("keyDown", listenerObject)
Description
Event; broadcast to all registered listeners when a key is pressed and the Flash application
has focus.
When the event is triggered, it automatically passes an event object (
eventObject) to the
handler. Each event object has properties that contain information about the event. You can
use these properties to write code that handles the event.
Method Description
UIEventDispatcher.keyDown Broadcast when a key is pressed.
UIEventDispatcher.keyUp Broadcast when a pressed key is released.
UIEventDispatcher.load Broadcast when a component loads into Flash Player.
UIEventDispatcher.mouseDown Broadcast when the mouse is pressed.
UIEventDispatcher.mouseOut Broadcast when the mouse is moved off a
component instance.
UIEventDispatcher.mouseOver Broadcast when the mouse is moved over a
component instance.
UIEventDispatcher.mouseUp Broadcast when the mouse is pressed and released.
UIEventDispatcher.unload Broadcast when a component is unloaded from
Flash Player.