User Guide

1086 Screen class (Flash Professional only)
Usage
on(mouseMove) {
// Your code here.
}
listenerObject = new Object();
listenerObject.mouseMove = function(eventObject){
// Insert your code here.
}
screenObj.addEventListener("mouseMove", listenerObject)
Description
Event; broadcast when the mouse moves while over the screen. This event is sent only when
the mouse is over the bounding box of this screen.
When the event is triggered, it automatically passes an event object (
eventObj) to the
handler. Each event object has properties that contain information about the event. You can
use these properties to write code that handles the event. For more information, see
“EventDispatcher class” on page 499.
Screen.mouseOut
Availability
Flash Player 6 (6.0.79.0).
Edition
Flash MX Professional 2004.
Usage
on(mouseOut) {
// Your code here.
}
listenerObject = new Object();
listenerObject.mouseOut = function(eventObject){
// Insert your code here.
}
screenObj.addEventListener("mouseOut", listenerObject)
NOTE
This event may affect system performance and should be used judiciously.