User Guide

MovieClipLoader 957
this.createEmptyMovieClip("tester_mc", 1);
var mclListener:Object = new Object();
mclListener.onLoadInit = function(target_mc:MovieClip) {
trace("movie loaded");
}
var image_mcl:MovieClipLoader = new MovieClipLoader();
image_mcl.addListener(mclListener);
image_mcl.loadClip("http://www.yourserver.com/your_movie.swf", tester_mc);
If your SWF file includes a version 2 component, use the version 2 component's
DepthManager class instead of the
MovieClip.getNextHighestDepth() method, which is
used in this example.
See also
addListener (MovieClipLoader.addListener method), loadClip
(MovieClipLoader.loadClip method)
, onLoadStart (MovieClipLoader.onLoadStart
event listener)
onLoadProgress (MovieClipLoader.onLoadProgress
event listener)
onLoadProgress = function([target_mc:MovieClip], loadedBytes:Number,
totalBytes:Number) {}
Invoked every time the loading content is written to the hard disk during the loading process
(that is, between
MovieClipLoader.onLoadStart and
MovieClipLoader.onLoadComplete). Call this listener on a listener object that you add by
using
MovieClipLoader.addListener(). You can use this method to display information
about the progress of the download, by using the
loadedBytes and totalBytes parameters.
The value for
target_mc identifies the movie clip for which this call is being made. This is
useful when you are loading multiple files with the same set of listeners.
Availability: ActionScript 1.0; Flash Player 7
Parameters
target_mc:MovieClip [optional] - A movie clip loaded by the
MovieClipLoader.loadClip() method.
loadedBytes:Number - The number of bytes that had been loaded when the listener was
invoked.
NOTE
If you attempt to use onloadProgress in test mode with a local file that resides on your
hard disk, it does not work properly because, in test mode, Flash Player loads local files
in their entirety.