User Guide

900 ActionScript classes
Example
The following example lets you right-click (Windows) or Control-click (Macintosh) a movie
clip on the Stage and select
Info from the context menu to view information about that
instance. Add several movie clips with instance names, and then add the following
ActionScript to your AS or FLA file:
var menu_cm:ContextMenu = new ContextMenu();
menu_cm.customItems.push(new ContextMenuItem("Info...", getMCInfo));
function getMCInfo(target_mc:MovieClip, obj:Object) {
trace("You clicked on the movie clip '"+target_mc._name+"'.");
trace("\t width:"+target_mc._width+", height:"+target_mc._height);
trace("");
}
for (var i in this) {
if (typeof (this[i]) == 'movieclip') {
this[i].menu = menu_cm;
}
}
See also
_name (Button._name property)
nextFrame (MovieClip.nextFrame method)
public nextFrame() : Void
Sends the playhead to the next frame and stops it.
You can extend the methods and event handlers of the MovieClip class by creating a subclass.
Availability: ActionScript 1.0; Flash Player 5
Example
The following example uses
_framesloaded and nextFrame()to load content into a SWF
file. Do not add any code on Frame 1, but add the following ActionScript on Frame 2 of the
Timeline:
if (this._framesloaded >= 3) {
this.nextFrame();
} else {
this.gotoAndPlay(1);
}
Then, add the following code (and the content you want to load) on Frame 3:
stop();