User Guide

338 ActionScript classes
var w:Number = 100;
var h:Number = 100;
rect.beginFill(0x003366);
rect.lineTo(w, 0);
rect.lineTo(w, h);
rect.lineTo(0, h);
rect.lineTo(0, 0);
rect._x = 20;
rect._y = 20;
var filter:BlurFilter = new BlurFilter(30, 30, 2);
var filterArray:Array = new Array();
filterArray.push(filter);
rect.filters = filterArray;
return rect;
}
clone (BlurFilter.clone method)
public clone() : BlurFilter
Returns a copy of this filter object.
Availability: ActionScript 1.0; Flash Player 8
Returns
flash.filters.BlurFilter - A new BlurFilter instance with all the same properties as the
original BlurFilter instance.
Example
The following example creates three BlurFilter objects and compares them. You can create the
filter_1 object by using the BlurFilter constructor. You can create the filter_2 object
by setting it equal to
filter_1. You can create the clonedFilter object by cloning
filter_1. Notice that although filter_2 evaluates as being equal to filter_1,
clonedFilter does not, even though it contains the same values as filter_1.
import flash.filters.BlurFilter;
var filter_1:BlurFilter = new BlurFilter(30, 30, 2);
var filter_2:BlurFilter = filter_1;
var clonedFilter:BlurFilter = filter_1.clone();
trace(filter_1 == filter_2); // true
trace(filter_1 == clonedFilter); // false
for(var i in filter_1) {
trace(">> " + i + ": " + filter_1[i]);