User Guide
Statements 199
In the following do..while loop, continue causes the Flash interpreter to skip the rest of the
loop body and jump to the bottom of the loop, where the condition is tested:
trace("example 2");
var i:Number = 0;
do {
if (i % 3 == 0) {
i++;
continue;
}
trace(i);
i++;
}
while (i < 10);
In a for loop, continue causes the Flash interpreter to skip the rest of the loop body. In the
following example, if the i modulo 3 equals 0, then the
trace(i) statement is skipped:
trace("example 3");
for (var i = 0; i < 10; i++) {
if (i % 3 == 0) {
continue;
}
trace(i);
}
In the following for..in loop, continue causes the Flash interpreter to skip the rest of the
loop body and jump back to the top of the loop, where the next value in the enumeration is
processed:
for (i in _root) {
if (i == "$version") {
continue;
}
trace(i);
}
See also