User Guide

Point (flash.geom.Point) 1009
// Return the value of newVal.
return newVal;
}
// Use watch() to register the event handler, passing as parameters:
// - the name of the property to watch: "speed"
// - a reference to the callback function speedWatcher
// - the speedLimit of 55 as the userData parameter
myObject.watch("speed", speedWatcher, 55);
// set the speed property to 54, then to 57
myObject.speed = 54; // output: You are not speeding
myObject.speed = 57; // output: You are speeding
// unwatch the object
myObject.unwatch("speed");
myObject.speed = 54; // there should be no output
See also
addProperty (Object.addProperty method), unwatch (Object.unwatch method)
Point (flash.geom.Point)
Object
|
+-flash.geom.Point
public class Point
extends Object
The Point class represents a location in a two-dimensional coordinate system, where x
represents the horizontal axis and y represents the vertical axis.
The following code creates a point at (0,0):
var myPoint:Point = new Point();
Availability: ActionScript 1.0; Flash Player 8
Property summary
Modifiers Property Description
length:Number The length of the line segment from (0,0) to this point.
x:Number The horizontal coordinate of the point.
y:Number The vertical coordinate of the point.