User Guide

Objects within Fireworks documents 35
Convert to Alpha object
Curves object
Drop Shadow object
EffectIsVisible
Boolean If set to false, the effect is included but
temporarily hidden. The default value is
true.
EffectMoaID
string
"{3439b08c-1921-11d3-9bde00e02910d580}"
Property Data type Notes
EffectIsVisible
Boolean If set to false, the effect is included but
temporarily hidden. The default value is
true.
EffectMoaID
string
"{2932d5a2-ca48-11d1-8561000502701850}"
Property Data type Notes
EffectIsVisible
Boolean If set to false, the effect is included but
temporarily hidden. The default value is
true.
EffectMoaID
string
"{3439b08e-1923-11d3"-
9bde00e02910d580}"
rgb_points
vector of points Each of these properties is a vector of points
where x = input level and y = output level. All x
and y values must be between 0 and 255,
and the points must be sorted in ascending
order of the points’ x coordinate values.
red_points
green_points
blue_points
Property Data type Notes
EffectIsVisible
Boolean If set to false, the effect is included but
temporarily hidden. The default value is
true.
EffectMoaID
string
"{a7944db8-6ce2-11d1-8c76000502701850}"
ShadowAngle
float The angle of the shadow, in degrees.
ShadowBlur
integer The feathering amount of the shadow edges,
in pixels.
ShadowColor
string A color string that specifies the color of the
shadow (see “Color string data type”
on page 11).
ShadowDistance
integer The offset of the shadow, in pixels.
ShadowType
integer
0 = normal shadow
1 = knockout shadow
Property Data type Notes