User Guide

Working with Models and Model Resources 517
overlay[index].
rotation
Get and set Rotation value used by a specific overlay in
the camera’s list of overlays.
O, O
overlay[
index].
blend
Get and set Blend value used by a specific overlay in
the camera’s list of overlays.
100 is fully
opaque;
0 is fully transparent.
100.0
overlay.count
Get and set Number of overlays in use on this sprite. 0
backdrop[
index].loc Get and set Location, in pixels, of the backdrop, as
measured from the upper left corner of the
sprite’s rect to the
backdrop[index].source’s
regpoint
.
point(0,0)
backdrop[
index].sou
rce
Get and set Lingo texture object used as the source for
this backdrop.
None
backdrop[index].sca
le
Get and set Scale value used by a specific backdrop in
the camera’s list of backdrops.
1.0
backdrop[
index].rot
ation
Get and set Rotation value used by a specific backdrop
in the camera’s list of backdrops.
0.0
backdrop[
index].reg
Point
Get and set Texture-relative rotation point, similar to a
sprite’s
regPoint.
point(O,O)
backdrop[
index].ble
nd
Get and set Blend value used by a specific backdrop in
the camera’s list of backdrops.
100.0
backdrop.count
Get Number of backdrops in use on this sprite. 0
boundingSphere
Get A list containing a vector and a floating-
point value, with the vector representing
the position and the value the radius of a
bounding sphere surrounding the camera
and all its children.
[vector
(0,0,0), 0.0]
worldPosition
Get and set Position of the camera in world
coordinates. Shortcut for the command
node.getWorldTransform
()position
.
Vector object
Property Name Access Description Default