User Guide
Using Flash and Other Interactive Media Types 299
Controlling a Flash movie’s bounding rectangle and registration points
You can use to Lingo to control a Flash movie’s bounding rectangle and to set a Flash movie’s
registration points. For more information, see the Lingo Dictionary.
• To control which part of a Flash movie appears within its sprite’s bounding rectangle, set the
viewH, viewpoint, viewScale, and viewV properties.
• To control the default size for all new Flash sprites, set the defaultRect property. Use the
defaultRectMode property to control how the default size is set.
• To determine the original size of a Flash cast member, test the flashRect property.
• To specify a Flash movie’s registration point around which scaling and rotation occurs, set the
originH, originMode, originPoint, and originV properties.
• To center a Flash cast member’s registration point after resizing the cast member, set the
centerRegPoint property to TRUE.
Placing Flash movies on the Stage
Lingo can set whether a Flash movie appears at the front of the Stage and whether specific areas of
a Flash movie and the Stage overlap. For more information, see the Lingo Dictionary.
• To determine whether a Flash movie plays in front of all other layers on the Stage and whether
ink effects work, set the
directToStage property.
• To determine which Stage coordinate coincides with a specified coordinate in a Flash movie,
use the
flashToStage() function.
• To determine which Flash movie coordinate coincides with a specified coordinate on the
Director Stage, use the
stageToFlash function.
• To improve performance for a Director movie that uses a static (not animated) Flash movie, set
the
static property.
• To control whether a Flash movie’s graphics are visible, set the imageEnabled property.
• To control whether a Flash movie plays sounds, set the sound property.
• To control whether Director uses anti-aliasing to render a Flash movie, set the quality
property.