User Guide
Chapter 380
The following Lingo sets the audio property for sprite 2 and the cast member Real to FALSE, which
means that the audio portion of the RealMedia stream will not be played when the movie is played.
sprite(2).audio = FALSE
member("Real").audio = FALSE
See also
soundChannel (RealMedia), video (RealMedia), sound
auto
Syntax
member(whichCastmember).model(whichModel).lod.auto
Description
3D lod modifier property; allows the modifier to manage the reduction of detail in the model as
the distance between the model and the camera changes.
The setting of the modifierโs
bias property determines how aggressively the modifier removes
detail from the model when the
auto property is set to TRUE.
The modifier updates its level property as it adjusts the modelโs level of detail. Setting the level
property has no effect unless the
auto property is set to FALSE.
The
#lod modifier can only be added to models created outside of Director in 3D modeling
programs. The value of the
type property of the model resources used by these models is
#fromFile. The modifier cannot be added to primitives created within Director.
Example
This statement sets the auto property of the lod modifier of the model named Spaceship to TRUE.
The modifier will automatically set the modelโs level of detail.
member("3D World").model("Spaceship").lod.auto = TRUE
See also
lod (modifier), bias, level
autoblend
Syntax
member(whichCastmember).model(whichModel).\
keyframePlayer.autoblend
member(whichCastmember).model(whichModel).bonesPlayer.autoblend
Description
3D keyframePlayer and bonesPlayer modifier property; indicates whether the modifier creates
a linear transition to the currently playing motion from the motion that preceded it
(TRUE) or
not
(FALSE). If autoBlend is TRUE, the length of the transition is set by the blendTime property
of the modifier. If
autoBlend is FALSE, the transition is controlled by the blendFactor property
of the modifier and
blendTime is ignored.
Motion blending is completely disabled when
blendTime is set to 0 and autoBlend is set to TRUE.
The default value of this property is
TRUE.