User Guide

483
playlist
Syntax
member(whichCastmember).model(whichModel).keyframePlayer.playlist
member(whichCastmember).model(whichModel).bonesPlayer.playlist
Description
3D #keyframePlayer and #bonesPlayer modifier property; returns a linear list of property lists,
each representing a motion queued for playback by the modifier.
Each property list will have the following properties:
#name is the name of the motion to be played.
#loop indicates whether the motions playback should be looped.
#startTime is the time, in milliseconds at which playback of the animation should begin.
#endTime is the time, in milliseconds at which playback of the animation ends or when
the motion should be looped. A negative value indicates that the motion should be played
to the end.
#scale is rate of play for the motion that is to be multiplied by the modifier’s playRate
property to determine the actual speed of the motions playback.
The
playlist property can be tested but not set. Use the queue(), play(), playNext(), and
removeLast() commands to manipulate it.
Example
The following statement displays the currently queued motions for the model Stroller in the
Message window. There are two currently queued motions: Walk and Jump.
put member("ParkScene").model("Stroller").bonesPlayer.playList
-- [[#name: "Walk", #loop: 1, #startTime: 1500, #endTime: 16000, \
#scale:1.0000, #offset: 0], [#name: "Jump", #loop: 1, \
#startTime: 0, #endTime: 1200, #scale: 1.0000, #offset: 0]]
See also
play() (3D), playNext() (3D), removeLast(), queue() (3D)
play member
Syntax
member(whichCastMember).play()
play member whichCastMember
Description
Command; begins playback of a Shockwave Audio (SWA) streaming cast member.
If the sound has not been preloaded by means of the
preLoadBuffer command, the SWA sound
preloads before playing begins. When the sound is playing, the
state member property equals 3.
Be aware that Xtra extensions to support this functionality must be included when playing back a
streaming sound.