User Guide
3D Lingo by Feature 37
Modifiers
These terms are useful for applying modifiers to models and model resources. See the name of the
specific modifier you are using for a list of terms that work with that modifier.
Movie and system properties
Use these terms to determine the 3D capabilities of the playback computer:
Nodes
Use these terms to manage nodes. A node is any object that exists in the world, including lights,
cameras, models, and groups.
Particle systems
See Primitives.
Picking
See Selecting models.
name userData
newModel visibility
pointAt worldPosition
pointAtOrientation
addModifier modifiers
count removeModifier
modifier
active3dRenderer getRendererServices()
colorBufferDepth preferred3DRenderer
depthBufferDepth renderer
getHardwareInfo() rendererDeviceList
addToWorld isInWorld()
clone name
cloneDeep removeFromWorld
count userData