User Guide

Chapter 236
Mesh deform modifier
Use these terms to control the functionality of the mesh deform modifier:
Miscellaneous
Model resources
Use these terms to work with 3D model resources:
Models
Use these terms to work with 3D models:
add (3D texture) normalList
face textureCoordinateList
mesh (property) textureLayer
meshDeform (modifier) vertexList (mesh deform)
neighbor
clearAtRender resetWorld
clearValue revertToWorldDefaults
directToStage sendEvent
loadFile() setCollisionCallback()
registerForEvent() unregisterAllEvents
registerScript() revertToWorldDefaults
count newModelResource
deleteModelResource resolution
modelResource resource
name type (model resource)
addToWorld position (transform)
boundingSphere removeFromWorld
clone renderStyle
cloneDeep resource
cloneModelFromCastmember rotate
count scale (transform)
deleteModel shadowPercentage
isInWorld() shaderList
model transform (property)
modifier translate