User Guide
Chapter 232
Backdrops and overlays
Use these terms to manipulate backdrops and overlays in 3D cast members:
Bones player modifier
Use these terms to control the functionality of the Bones player modifier:
Cameras
Use these terms to work with cameras and camera properties:
addBackdrop regPoint (3D)
addOverlay removeBackdrop
blend (3D) removeOverlay
count rotation (backdrop and overlay)
insertBackdrop scale (backdrop and overlay)
insertOverlay source
loc (backdrop and overlay)
autoblend play() (3D)
blendTime playing (3D)
bonesPlayer (modifier) playlist
count playNext() (3D)
currentTime (3D) playRate
getBoneID queue() (3D)
currentLoopState removeLast()
getWorldTransform() rootLock
lockTranslation rotationReset
positionReset transform (property)
pause() (3D)
addCamera orthoHeight
addToWorld pointAt
autoCameraPosition pointAtOrientation
boundingSphere position (transform)
camera projection
cameraCount() projectionAngle
cameraPosition rect (camera)
cameraRotation removeFromWorld
clone rootNode
cloneDeep rotate