User Guide

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This statement displays the list of handlers in the parent script member CarParentScript in the
Message window:
put member(“CarParentScript”).script.handlers()
-- [#accelerate, #turn, #stop]
See also
handler(), script
height
Syntax
member(whichCastMember).height
the height of member whichCastMember
imageObject.height
sprite(whichSprite).height
the height of sprite whichSprite
Description
Cast member, image object and sprite property; for vector shape, Flash, animated GIF, bitmap, and
shape cast members, determines the height, in pixels, of the cast member displayed on the Stage.
For cast members, works with bitmap and shape cast members only. This property can be
tested but not set.
For image objects, this property can be tested but not set.
For sprites, setting the sprites height automatically sets the sprites stretch property to TRUE.
For the value set by Lingo to last beyond the current sprite, the sprite must be a puppet. This
property can be tested and set.
Examples
This statement assigns the height of cast member Headline to the variable vHeight:
vHeight = member("Headline").height
This statement sets the height of sprite 10 to 26 pixels:
sprite(10).height = 26
This statement assigns the height of sprite (i + 1) to the variable vHeight:
vHeight = sprite(i + 1).height
See also
height, rect (sprite), width
height (3D)
Syntax
member(whichCastmember).modelResource(whichModelResource).height
member(whichCastmember).texture(whichTexture).height
Description
3D #box model resource, #cylinder model resource, and texture property; indicates the height
of the object.
The height of a
#box or #cylinder model resource is measured in world units and can be tested
and set. The default value for this property is 50.