User Guide

Lingo by Feature 21
Parent scripts
Use these terms to work with parent scripts and child objects:
Points and rectangles
These terms are useful for checking and setting points and rectangles.
For Lingo that controls a sprites bounding rectangle, see Sprite dimensions.
Projectors
These terms are useful for working with projectors:
Puppets
Use these terms to control the puppet property of sprites and effects channels:
Random numbers
Use random() and randomSeed to generate random numbers.
actorList property
ancestor on stepFrame
new() handler()
handlers() rawNew()
inflate quad
inside() rect (camera)
intersect() rect (sprite)
map() sourceRect
offset() (rectangle function) union()
point()
alertHook platform
environment runMode
editShortCutsEnabled
puppet puppetTempo
puppetPalette puppetTransition
puppetSound updateStage
puppetSprite