User Guide

Modifiers 369
Use these properties to work with the inker modifier:
Subdivision surfaces modifier properties
The subdivision surfaces (SDS) modifier causes the model to be rendered with additional
geometric detail in the area of the model that the camera is currently looking at. The additional
detail must be created in a third-party modeling application (usually by having the 3D
application render the extra polygons during export of the model) and imported into Director
along with the 3D cast member. The SDS modifier is available only for models created outside of
Director. The SDS modifier should not be combined with the level of detail or toon modifier on
the same model.
Use these properties to work with the SDS modifier:
Property Access Description Default
whichModel.
inker.lineColor
Get and set Color object describing line color Black
(rgb 0,0,0)
whichModel.
inker.
silhouettes
Get and set TRUE (1) or FALSE (0) value indicating
presence or absence of lines around
silhouettes
TRUE (1)
whichModel.
inker.creases
Get and set TRUE (1) or FALSE (0) value indicating
whether lines are drawn when mesh
boundaries meet at a crease
TRUE (1)
model.inker.
creaseAngle
Get and set A floating-point value controlling crease
angle detection
0.01
whichModel.
inker.boundary
Get and set TRUE (1) or FALSE (0) value indicating
whether lines are drawn at boundary of
surface
TRUE (1)
Property Access Description Default
whichModel.sds.enabled
Get and set Enables/disables subdivision surfaces
modifier functionality.
TRUE (1)
whichModel.sds.
subdivision
Get and set The following are the possible values:
#uniform: mesh is uniformly scaled up in
detail, with each face subdivided the
same number of times
#adaptive: additional detail is added only
when there are major orientation
changes and only to those areas of the
mesh that are currently visible
#uniform
whichModel.sds.depth
Get and set Maximum recursion depth, with a range
of 0 to 5, to which the subdivision
surfaces modifier is applied. At a value of
0, no change occurs.
1