User Guide
Controlling QuickTime with Lingo or JavaScript syntax 251
• To determine the name of the handler that runs when the pointer leaves a QuickTime VR
hotspot that is visible on the Stage, set the
hotSpotExitCallback property.
• To specify the ID of the current node that a QuickTime VR sprite displays, set the node
QuickTime VR sprite property.
• To specify the name of the handler that runs after the QuickTime VR sprite switches to a new
active node on the Stage, set the
nodeEnterCallback QuickTime VR sprite property.
• To specify the name of the handler that runs when a QuickTime VR sprite is about to switch
to a new active node on the Stage, set the
nodeExitCallback QuickTime VR sprite property.
• To determine the type of node that is currently on the Stage, test the nodeType QuickTime
VR sprite property.
Rotating and scaling QuickTime video
Lingo or JavaScript syntax can rotate and scale QuickTime videos, as described in the following
list. For more information, see the Scripting Reference topics in the Director Help Panel.
• To control the rotation of a QuickTime sprite, set the rotation QuickTime sprite property.
• To control the scaling of a QuickTime sprite, set the scale QuickTime sprite property.
Panning QuickTime VR
Use Lingo or JavaScript syntax to pan a QuickTime VR digital video without the user dragging
the image, as described in the following list. For more information, see the Scripting Reference
topics in the Director Help Panel.
• To set the current pan of the QuickTime VR sprite, set the pan QuickTime VR
sprite property.
• To nudge a QuickTime VR sprite in a specific direction, use the nudge method.
Displaying QuickTime video
Lingo or JavaScript syntax can control how a movie displays QuickTime videos, as described
in the following list. For more information, see the Scripting Reference topics in the Director
Help Panel.
• To specify the type of warping performed on the panorama of a QuickTime VR sprite, set the
warpMode QuickTime VR sprite property.
• To specify a QuickTime VR sprite’s current field of view, set the fieldOfView QuickTime VR
sprite property.
• To swing a QuickTime VR sprite to a specific pan, tilt, or field of view, set the swing method.
QuickTime VR
You can use a QuickTime VR movie in a Director movie by inserting it as you would any other
QuickTime cast member. To get the best performance, turn on direct-to-Stage (see “Playing
digital video direct-to-Stage” on page 245).