User Guide

shiftDown 989
shadowStrength
Usage
member(whichCastmember).model(whichModel).toon.shadowStrength
member(whichCastmember).model(whichModel).shader.shadowStrength
member(whichCastmember).shader(whichShader).shadowStrength
Description
3D toon modifier and #painter shader property; indicates the brightness of the area of the
model’s surface where light does not create highlights.
The default value of this property is 1.0.
Example
The following statement sets the shadowStrength property of the toon modifier for the model
named Sphere to 0.1. The area of the model’s surface that is not highlighted will be very dark.
member("Shapes").model("Sphere").toon.shadowStrength = 0.1
shapeType
Usage
member(whichCastMember).shapeType
the shapeType of member whichCastMember
Description
Shape cast member property; indicates the specified shapes type. Possible types are #rect,
#roundRect, #oval, and #line. You can use this property to specify a shape cast members type
after creating the shape cast member using Lingo.
Example
These statements create a new shape cast member numbered 100 and then define it as an oval:
new(#shape, member 100)
member(100).shapeType = #oval
shiftDown
Syntax
-- Lingo syntax
_key.shiftDown
// JavaScript syntax
_key.shiftDown;
Description
Key property; indicates whether the user is pressing the Shift key. Read-only.
This property returns
TRUE if the user is pressing the Shift key; otherwise, it returns FALSE.
This property must be tested in conjunction with another key.