User Guide
980 Chapter 14: Properties
depth specifies the maximum number of levels of resolution that the model can display when
using the
sds modifier.
error indicates the level of error tolerance for the subdivision surfaces functionality. This
property applies only when the
sds.subdivision property is set to #adaptive.
subdivision indicates the mode of operation of the subdivision surfaces modifier. Possible values
are as follows:
• #uniform specifies that the mesh is uniformly scaled up in detail, with each face subdivided
the same number of times.
• #adaptive specifies that additional detail is added only when there are major face orientation
changes and only to those areas of the mesh that are currently visible.
Note: For more detailed information about these properties, see the individual property entries.
Example
The statement displays the sds.depth property value for the model named Terrain:
put member(“3D”).model(“Terrain”).sds.depth
-- 2
See also
lod (modifier), toon (modifier), inker (modifier), depth (3D), enabled (sds),
error, subdivision, addModifier
searchCurrentFolder
Usage
-- Lingo syntax
_player.searchCurrentFolder
// JavaScript syntax
_player.searchCurrentFolder;
Description
Player property; determines whether Director searches the current folder when searching
filenames. Read/write.
• When the searchCurrentFolder property is TRUE (1), Director searches the current folder
when resolving filenames.
• When the searchCurrentFolder property is FALSE (0), Director does not search the current
folder when resolving filenames.
This property is
TRUE by default.
Example
This statement displays the status of the searchCurrentFolder property in the Message
window. The result is 1, which is the numeric equivalent of
TRUE:
-- Lingo syntax
put(_player.searchCurrentFolder)