User Guide
inker (modifier) 813
This statement gives sprite (i + 1) a matte ink effect by setting the ink effect of the sprite property
to 8, which specifies matte ink:
-- Lingo syntax
sprite(i + 1).ink = 8
// JavaScript syntax
sprite(i + 1).ink = 8;
See also
backColor, Sprite, updateStage()
inker (modifier)
Syntax
member(whichCastmember).modelResource(whichModelResource).\
inker.inkerModifierProperty
modelResourceObjectReference.inker.inkerModifierProperty
Description
3D modifier; once you have added the #inker modifier to a model resource (using
addModifier) you can get and set #inker modifier properties.
The
#inker modifier adds silhouettes, creases, and boundary edges to an existing model; the
#inker properties allow you to control the definition and emphasis of these properties.
When the
#inker modifier is used in conjunction with the #toon modifier, the rendered effect is
cumulative and varies depending on which modifier was first applied. The list of modifiers
returned by the
modifier property will list #inker or #toon (whichever was added first), but not
both. The
#inker modifier can not be used in conjunction with the #sds modifier.
The
#inker modifier has the following properties:
• lineColor allows you to get or set the color of lines drawn by the inker.
• silhouettes allows you to get or set whether lines are drawn to define the edges along the
border of a model, outlining its shape.
• creases allows you to get or set whether lines are drawn in creases.
• creaseAngle allows you to get or set the sensitivity of crease angle detection for the inker.
• boundary allows you to get or set whether lines are drawn around the boundary of the surface.
• lineOffset allows you to get or set where lines are drawn relative to the surface being shaded
and the camera.
• useLineOffset allows you to get or set whether lineOffset is on or off.
Note: For more detailed information about the following properties see the individual property
entries.
See also
addModifier, modifiers, toon (modifier), shadowPercentage