User Guide

794 Chapter 14: Properties
gradientType
Usage
-- Lingo syntax
memberObjRef.gradientType
// JavaScript syntax
memberObjRef.gradientType;
Description
Vector shape cast member property; specifies the actual gradient used in the cast members fill.
Possible values are
#linear or #radial. The gradientType is only valid when the fillMode is
set to
#gradient.
This property can be tested and set.
Example
This handler toggles between linear and radial gradients in cast member "backdrop":
-- Lingo syntax
on mouseUp me
if member("backdrop").gradientType = #radial then
member("backdrop").gradientType = #linear
else
member("backdrop").gradientType = #radial
end if
end
// JavaScript syntax
function mouseUp() {
var gt = member("backdrop").gradientType;
if (gt = "radial") {
member("backdrop").gradientType = symbol("linear");
} else {
member("backdrop").gradientType = symbol("radial");
}
}
See also
fillMode
group
Usage
member(whichCastmember).group(whichGroup)
member(whichCastmember).group[index]
Description
3D element; a node in the 3D world that has a name, transform, parent, and children, but no
other properties.
Every 3D cast member has a default group named World that cannot be deleted. The parent
hierarchy of all models, lights, cameras, and groups that exist in the 3D world terminates in
group("world").