User Guide
bitRate 655
The #lod modifier can only be added to models created outside of Director in 3D modeling
programs. The value of the
type property of the model resources used by these models is
#fromFile. The modifier cannot be added to primitives created within Director.
Example
This statement sets the bias property of the lod modifier of the model named Spaceship to 10. If
the
lod modifier’s auto property is set to TRUE, the modifier will very aggressively lower the level
of detail of Spaceship as it moves away from the camera.
member("3D World").model("Spaceship").lod.bias = 10
See also
lod (modifier), auto, level
bitmapSizes
Usage
-- Lingo syntax
memberObjRef.bitmapSizes
// JavaScript syntax
memberObjRef.bitmapSizes;
Description
Font cast member property; returns a list of the bitmap point sizes that were included when the
font cast member was created.
Example
This statement displays the bitmap point sizes that were included when cast member 11
was created:
-- Lingo syntax
put(member(11).bitmapSizes)
// JavaScript syntax
put(member(11).bitmapSizes);
See also
recordFont, characterSet, originalFont
bitRate
Usage
-- Lingo syntax
memberObjRef.bitRate
// JavaScript syntax
memberObjRef.bitRate;
Description
Shockwave Audio (SWA) cast member property; returns the bit rate, in kilobits per second
(Kbps), of the specified SWA cast member that has been preloaded from the server.
The
bitRate member property returns 0 until streaming begins.