User Guide

scale (command) 517
saveMovie()
Usage
-- Lingo syntax
_movie.saveMovie({stringFilePath})
// JavaScript syntax
_movie.saveMovie({stringFilePath});
Description
Movie method; saves the current movie.
Including the optional
stringFilePath parameter saves the movie to the file specified. This
method does not work with compressed files. The specified filename must include the .dir
file extension.
The
saveMovie() method doesn’t support URLs as file references.
Parameters
stringFilePath
Optional. A string that specifies the path to and name of the file to which the
movie is saved.
Example
This statement saves the current movie in the Update file:
-- Lingo syntax
_movie.saveMovie(_movie.path & "Update.dir")
// JavaScript syntax
_movie.saveMovie(_movie.path + "Update.dir");
See also
Movie
scale (command)
Usage
member(whichCastmember).node(whichNode).scale(xScale, yScale, \
zScale)
member(whichCastmember).node(whichNode).scale(uniformScale)
transform.scale(xScale, yScale, zScale)
transform.scale(uniformScale)
Description
3D transform command; applies a scaling after the current positional, rotational, and scale offsets
held by a referenced node’s transform or the directly referenced transform. The scaling must be
specified as either a set of three scalings along the corresponding axes or as a single scaling to be
applied uniformly along all axes. You can specify the individual scalings using the
xScale, yScale
and
zScale parameters, otherwise you can specify the uniform scaling amount using the
uniformScale parameter.
A node can be a camera, group, light or model object. Using the scale command adjusts the
referenced node’s
transform.scale property, but it does not have any visual effect on lights or
cameras as they do not contain geometry.
The scaling values provided must be greater than zero.