User Guide

quit() 487
The following Lingo adds the motion named Kick to the end of the bonesPlayer playlist of the
model named Walker. When all motions before Kick in the playlist have been executed, a section
of Kick will play in a continuous loop. The first iteration of the loop will begin 2000 milliseconds
from the motions beginning. All subsequent iterations of the loop will begin 1000 milliseconds
from Kicks beginning and will end 5000 milliseconds from Kicks beginning. The rate of
playback will be three times the
playRate property of the model’s bonesPlayer modifier.
sprite(1).member.model("Walker").bonesPlayer.queue("Kick", 1, \
1000, 5000, 3, 2000)
See also
play() (3D), playNext() (3D), playRate (3D)
QuickTimeVersion()
Usage
-- Lingo syntax
QuickTimeVersion()
// JavaScript syntax
QuickTimeVersion();
Description
Function; returns a floating-point value that identifies the current installed version of QuickTime
and replaces the current
QuickTimePresent function.
In Windows, if multiple versions of QuickTime 3.0 or later are installed,
QuickTimeVersion()
returns the latest version number. If a version before QuickTime 3.0 is installed,
QuickTimeVersion() returns version number 2.1.2 regardless of the version installed.
Parameters
None.
Example
This statement uses QuickTimeVersion() to display in the Message window the version of
QuickTime that is currently installed:
-- Lingo syntax
put(QuickTimeVersion())
// JavaScript syntax
put(QuickTimeVersion());
quit()
Usage
-- Lingo syntax
_player.quit()
// JavaScript syntax
_player.quit();
Description
Player method; exits from Director or a projector to the Windows desktop or Macintosh Finder.