User Guide
inverse() 373
intersect()
Usage
rectangle1. Intersect(rectangle2)
intersect(rectangle1, rectangle2)
Description
Function; determines the rectangle formed where two rectangles intersect.
Parameters
rectangle2
Required. Specifies the second rectangle in the intersection test.
Example
This statement assigns the variable newRectangle to the rectangle formed where rectangle
toolKit intersects rectangle Ramp:
newRectangle = toolKit.intersect(Ramp)
See also
map(), rect(), union()
inverse()
Usage
member(whichCastmember).model(whichModel).transform.inverse()
member(whichCastmember).group(whichGroup).transform.inverse()
member(whichCastmember).camera(whichCamera).transform.inverse()
sprite(whichSprite).camera{(index)}.transform.inverse()
member(whichCastmember).light(whichLight).transform.inverse()
transformReference.inverse()
Description
3D transform method; returns a copy of the transform with its position and rotation
properties inverted.
This method does not change the original transform. To invert the original transform, use the
invert() function.
Parameters
None.
Example
This statement inverts a copy of the transform of the model named Chair:
boxInv = member("3d world").model("Chair").transform.inverse()
See also
invert()