User Guide
endRecording() 301
_movie.duplicateFrame()
end repeat
_movie.endRecording()
end animBall
// JavaScript syntax
function animBall(numberOfFrames) {
_movie.beginRecording();
sprite(20).member = member("Ball", "Toys");
for (var i = 0; i <= numberOfFrames; i++) {
_movie.duplicateFrame();
}
_movie.endRecording();
}
See also
insertFrame(), Movie
enableHotSpot()
Usage
-- Lingo syntax
spriteObjRef.enableHotSpot(hotSpotID, trueOrFalse)
// JavaScript syntax
spriteObjRef.enableHotSpot(hotSpotID, trueOrFalse);
Description
QTVR (QuickTime VR) command; determines whether a hot spot in a QTVR sprite is enabled
(
TRUE), or disabled (FALSE).
Parameters
hotSpotID
Required. Specifies the hot spot in the QTVR sprite to test.
trueOrFalse Required. A TRUE or FALSE value that specifies whether the QTVR sprite
is enabled.
endRecording()
Usage
-- Lingo syntax
_movie.endRecording()
// JavaScript syntax
_movie.endRecording();
Description
Movie method; ends a Score update session.
You can resume control of Score channels through scripting after calling
endRecording().
Parameters
None.