User Guide

repeat with...down to 221
repeat with
Usage
-- Lingo syntax
repeat with counter = start to finish
statement(s)
end repeat
Description
Keyword; executes the Lingo specified by statement(s) the number of times specified by
counter. The value of counter is the difference between the value specified by start and the
value specified by
finish. The counter is incremented by 1 each time Lingo cycles through the
repeat loop.
The
repeat with structure is useful for repeatedly applying the same effect to a series of sprites
or for calculating a series of numbers to some exponent.
While in a repeat loop, Lingo ignores other events. To check the current key in a repeat loop, use
the
keyPressed property.
Only one handler can run at a time. If Lingo stays in a repeat loop for a long time, other events
stack up waiting to be evaluated. Therefore, repeat loops are best used for short, fast operations or
when users are idle.
If you need to process something for several seconds or more, evaluate the function in a loop with
some type of counter or test to track progress.
If the stop condition is never reached or there is no exit from the repeat loop, you can force
Director to stop by using Control+Alt+period (Windows) or Command+period (Macintosh).
Example
This handler turns sprites 1 through 30 into puppets:
on puppetize
repeat with channel = 1 to 30
_movie.puppetSprite(channel, TRUE)
end repeat
end puppetize
See also
exit, exit repeat, repeat while, repeat with...down to, repeat with...in list
repeat with...down to
Usage
-- Lingo syntax
repeat with variable = startValue down to endValue
Description
Keyword; counts down by increments of 1 from startValue to endValue.
Only one handler can run at a time. If Lingo stays in a repeat loop for a long time, other events
stack up waiting to be evaluated. Therefore, repeat loops are best used for short, fast operations or
when you know the user wont be doing other things.