User Guide
Shockwave 3D 131
Method summary for the RealMedia media type
Property summary for the RealMedia media type
See also
Member
Shockwave 3D
Represents a Macromedia Shockwave 3D cast member.
A Shockwave 3D (or simply 3D) cast member differs from other cast members in that a 3D cast
member contains a complete 3D world. A 3D world contains a set of objects that are unique to
3D cast members, and that enable you to add 3D functionality to a movie.
You can add a 3D cast member to a movie by using the Movie object’s
newMember() method.
-- Lingo syntax
_movie.newMember(#shockwave3d)
// JavaScript syntax
_movie.newMember("shockwave3d");
For more information on the objects and APIs that are available to 3D cast members, see
Chapter 8, “3D Objects,” on page 141.
See also
Member
Method
pause() (RealMedia, SWA, Windows Media)
play() (RealMedia, SWA, Windows Media)
realPlayerNativeAudio()
realPlayerPromptToInstall()
realPlayerVersion()
seek()
stop() (RealMedia, SWA, Windows Media)
Property
audio (RealMedia) password
currentTime (RealMedia) pausedAtStart (RealMedia, Windows Media)
displayRealLogo percentBuffered
duration (RealMedia, SWA) soundChannel (RealMedia)
image (RealMedia) state (RealMedia)
lastError userName (RealMedia)
mediaStatus (RealMedia, Windows Media) video (RealMedia, Windows Media)