User Guide
wind 1091
width (3D)
Usage
member(whichCastmember).modelResource(whichModelResource).width
modelResourceObjectReference.width
Description
3D property; allows you to get or set the width of the plane for a model resource whose type is
#box or #plane. This property must be greater than 0.0, and has a default setting of 1.0. For
objects whose type is
#box, the default value of width is 50.0. For objects whose type is #plane,
the default setting is 1.0.
width is measured along the X axis.
Example
This statement sets the width of the model resource Grass plane to 250.0:
member("3D World").modelResource("Grass plane").width = 250.0
widthVertices
Usage
member(whichCastmember).modelResource(whichModelResource).
widthVertices
modelResourceObjectReference.widthVertices
Description
3D property; allows you to get or set the number of vertices (as an integer) on the X axis of a
model resource whose type is
#box or #plane. This property must be greater than or equal to 2,
and has a default value of 2.
Example
The following statement sets the widthVertices property of the model resource Tower to 10.
Eighteen polygons (2 * (10-1) triangles) will be used to define the geometry of the model resource
along its x-axis.
member("3D World").modelResource("Tower").widthVertices = 10
wind
Usage
member(whichCastmember).modelResource(whichModelResource).wind
modelResourceObjectReference.wind
Description
3D property; allows you to get or set the wind property of a model resource whose type is
#particle, as a vector.
This wind property defines the direction and strength of the wind force applied to all particles
during each simulation step. The default value for this property is vector(0, 0, 0), which specifies
that no wind is applied.