User Guide
1054 Chapter 14: Properties
trackStopTime (Sprite)
Usage
-- Lingo syntax
spriteObjRef.trackStopTime(whichTrack)
// JavaScript syntax
spriteObjRef.trackStopTime(whichTrack);
Description
Digital video sprite property; returns the stop time of the specified track of the specified digital
video sprite.
When a digital video movie is played,
trackStopTime is when playback halts or loops if the loop
property is turned on.
This property can be tested but not set.
Example
This statement determines the stop time of track 5 in the digital video assigned to sprite 6 and
displays the result in the Message window:
-- Lingo syntax
put(sprite(6).trackStopTime(5))
// JavaScript syntax
put(sprite(6).trackStopTime(5));
See also
playRate (QuickTime, AVI), currentTime (QuickTime, AVI), trackStartTime
(Member)
trackText
Usage
-- Lingo syntax
spriteObjRef.trackText(whichTrack)
// JavaScript syntax
spriteObjRef.trackText(whichTrack);
Description
Digital video sprite property; provides the text that is in the specified track of the digital video at
the current time. The result is a string value, which can be up to 32K characters long. This
property applies to text tracks only.
This property can be tested but not set.
Example
This statement assigns the text in track 5 of the digital video assigned at the current time to sprite
20 to the field cast member Archives:
-- Lingo syntax
member("Archives").text = string(sprite(20).trackText(5))