User Guide
1010 Chapter 14: Properties
A time based startTimeList contains the following properties:
• title. Specifies the title.
• hours. Specifies the hour at which playback starts.
• min. Specifies the minute at which playback starts.
• sec. Specifies the second at which playback starts.
• frames. Specifies the frames at which playback starts.
This
startTimeList starts playing at a specific time in title 1:
[#title:1, #hours:0, #minutes:45, #seconds:15, #frames:15]
This startTimeList only lists one time parameter:
[#title:1, #seconds:15]
The startTimeList can be cleared by setting it to 0.
See also
DVD, play() (DVD), stopTimeList
state (3D)
Usage
member(whichCastmember).state
Description
3D property; returns the current state of the referenced member in the streaming and loading
process. This property refers to the initial file import or the last file load requested.
The
state property of the member determines what, if any, 3D Lingo can be performed on the
cast member.
This property can have any of the following values:
• 0—indicates that the member is currently not loaded and therefore no 3D media are available.
No 3D Lingo should be performed on the member.
• 1—indicates that the media loading has begun.
• 2—indicates that the member’s initial load segment is loaded. All objects with a stream priority
of zero, as set upon creation of the model file, will be loaded at this time, because they are part
of the initial load segment. You can perform most 3D Lingo associated with objects that have a
load priority of zero. Do not use the
loadFile and resetWorld commands during this state.
• 3—indicates that all the additional media of the member are being loaded and decompressed.
Most 3D Lingo can be performed at this point. Do not use the
loadFile and resetWorld
commands during this state.
• 4—indicates that all of the member’s media have been loaded and all decompression is
complete. All 3D Lingo can now be performed on the cast member.
• -1—indicates that an undefined error occurred during the media streaming process. Because
the error may have occurred at any point during the loading process, the state of the cast
member is not reliable.
In general, avoid using Lingo on 3D cast members with a current state lower than 3.