Specifications

As you move along the levels, the dif culty is increased. As the game pro-
gresses, a new colour is added or some elements of the web disappear, which
makes matching spheres a bit more dif cult, more so on higher levels.This
is where tactics comes into play as you must decide which of the spheres to
move, how and in what sequence. It spices up the gameplay and adds to the
game’s replayability. All in all, you must go though 60 game levels with vary-
ing levels of dif culty. The second feature is diabolic. It takes away some of
the lines so that even though the two spheres are beside each other, they cannot
be removed in that direction since they are not connected.
The game keeps track of where you are on the path. When you lose all your
lives, you restart at the point you died at. You do not need to restart from the
beginning and have to repeat all that you have done as some games force you
to do. This allows you to slowly make your way up to the top. I never played
without achieving at least one level win. My best was about 7 levels in a row
before I died. Once you have made it through the rst time, you do get some
expertise in solving the puzzle. I was also able to replay any level I wanted to
since I had passed that way already.
Hint screens are given to you in the rst few levels. I would keep
those on to start with. They are a good reminder of what you need to
do. Also do not despair as you proceed along, you are learning the
ins and outs of the pattern. Once I made it to the top, I was placed
back at level one. With all my practice I was able to work my way
up the path to the 58th level at one sitting before perishing. That
took about 5 hours. I did this in one sitting (addicted) but you can
quit ay any time and have the game saved at any point.
As a summary, the game does hold my interest. I was able to
concentrate and solve puzzle after puzzle for many an hour. There
is no age deterrent to this game. All can play and succeed. It is set
up for brains not brawn. This is the kind of game the whole family
can compete at. I thank Sugar Games for taking the step to the Mac
platform and I hope they continue along this pathway. The devel-
oper would like to offer us a special 20% discount on Rainbow Web
for Mac. The details of the offer are available on a secret page at
http://www.SugarGames.com/rainbow_web/mac/ugoffer/. I don’t
know how long this offer stands so try out the 60 free download and
see if this game is for you.
I suspect that more of you play games on your Macs than just Marcel
and me. If you have a favourite game, or a special puzzle website you
visit to amuse yourself, please send the DoubleClick a brief piece
about it and share your thoughts. It doesn’t have to be more than a
few sentences and a screenshot or two. I suspect that every member
of the MaUsE does something special or runs some weird applica-
tions on his or her Mac that the rest of us have never heard of. Send
your special something (to <wazooster@gmail.com>) in the next few
weeks and it will appear in the September 2006 DoubleClick.