X56 HOTAS HANDS ON THROTTLE AND STICK SYSTÈME 3M (MAINS SUR MANCHE ET MANETTE) USER MANUAL / MANUEL DE L’UTILISATEUR LogitechG.
STICK OVERVIEW A. POV B. Mini Analog Stick C. Thumb HATs, Witches and Castle D. Stick Buttons with Trigger and 2 x Head Buttons E. X, Y, and Rz Axes, Elevator, Aileron and Rudder Axes F. Pinkie and Flying Pinkie G. F.E.E.L.
THROTTLE OVERVIEW A. Throttle Rotaries with inset buttons B. 2-position Slider C. Thumb Controls with 2 HATs, Thumb Button, Mini AnalogStick D. Twin Throttles with Throttle Lock E. Throttle Tension Adjuster F. 3-position Mode Switch G.
GETTING STARTED Drivers and Software Installation Windows® 7/8/10 1. Download and install the X56 HOTAS software from logitech.com/support /x56 2. After reading the Disclaimer, select the 'I accept the terms of the Disclaimer' option and click 'NEXT' to continue 3. At the Plug In screen, plug the Stick and Throttle units into the PC. Click ‘Next’ when it becomes highlighted 4. From the end screen, click ‘Finish.’ Your drivers and software are now installed NET Framework 1.
CONTROLLER SETTINGS If at any time you wish to check that the X56 is working correctly, open the Game Controllers page and click on the controller’s Properties tab. Here are the various ways to do this from each operating system: Windows® 8/10 1. From the Metro/Start screen, click the ‘Control Panel’ icon. NOTE: If you have no Control Panel icon on your Metro/Start screen, type ‘control panel’ and the icon for the Control Panel will appear 2.
Windows® 7 1. Click on the ‘Windows’ icon from the system tray. Hover over the All Programs menu. Click the ‘Games’ folder and then the ‘Games Explorer’ icon 2. Click the ‘Tools’ option (with downward facing arrow) from the list across the top of the window. From the dropdown list, click ‘Input Devices’ 3. From the Game Controllers window, you should see the X-56 Rhino listed and selected.
F.E.E.L. Spring Tension System Each spring placed on the Rhino stick shaft will give a different feeling. You can also operate the stick without a spring, providing a total of five different forces. Each spring has a unique feel and different identification. These identifiers are color swatches at the top of each spring – Red, Yellow, Blue, and Green.
Changing or removing a spring To insert, change, or remove a spring, follow these steps. Ensure the trigger is facing away from you and that the X56 HOTAS logo plate is facing you. 1. Turn the Locking Bezel (part B) counterclockwise until the Stick comes away from the base. 2. Remove the Seal Ring (part C) by placing the fingers from your left and right hand under the ring on either side, and then lift up. The Seal Ring is stiff by design. 3. Pry apart the Locking Clamps (part D).
Software Overview The software allows you to program the X56 with an array of keyboard commands, from basic single-key commands to very advanced, timed, and macro commands. It will also allow you to program any axis with keyboard commands, and program mouse commands. In the software you can also alter the response curves and deadbands of the main axis – we’ll cover the explanation of these topics later in the manual. There are two ways to launch the software: 1.
HOME TAB On the Home screen you’ll see: - Live Facebook feed from Logitech G - Social media and website shortcuts, LogitechG.
PROGRAMMING TAB After selecting the PROGRAMMING Tab you will see the X56’s programming environment. You will see a high-resolution image of the controller you are going to program on the left side of the screen. On the right side of the screen you will see a list of command boxes, called “Cells,” going down the page. At the top of the image panel you will see Stick and Throttle icons. Clicking on either of these will change the current unit you are programming.
Making your first Profile 1. Either hover the mouse pointer over the Cell, or press the button you want to create a Profile for on the controller. If you hover your mouse over the Button ‘A’ Cell, Button ‘A’ will light up on the 3D Joystick image. Or just click Button ‘A’ on the stick and the correct Cell will light up. 2. W hen the correct Cell is lit, left-click in it and a large flashing cursor will appear in the left side of the Cell.
5. T est your Profile by opening the “Testing” window. Above the 3D image there are seven icons. The one that is second from the right, which looks like a silver cog, is labeled “Test Profile.” Click on this icon and a new window will open. A cursor will already be flashing in the test area. Simply press Button ‘A’ on the X56. When this is pressed, letter ‘G’ will appear in the window, which proves your first programmed button is working.
Icons in the Profile Editor 1 2 3 4 5 6 7 1. New Profile Opens a blank Profile for you to edit /build. 2. Open Profile Opens a previously created Profile for editing. 3. Save Profile Clicking “Save” will save a new Profile or overwrite a current Profile. Using the drop-down arrow next to “Save,” you can “Save as,” allowing you to save the current Profile to a different location or as a different name. 4. Views You can change the view in the Profile Editor to be just programming Cells (i.e.
Settings The settings page will allow you to alter the deadzone and response curves of all axes on both the Stick and the Throttle. Response Curves Depending on the type of aircraft that you fly, you may want your joystick to be more or less sensitive around the middle or end points of the axes. For example, if you’re flying an F/18 on a refueling mission at 25,000 feet, you will be making very fine movements to get into the correct position.
Once you are in the ‘STICK // AXIS MODIFICATION’ screen, you’ll see a raft of options. We’ll go through them one by one. 1 6 2 7 8 3 9 4 10 11 5 12 1. Name of the Part being Modified 2. Modifiable Axes 3. Manual Axis Adjustment and Test Area 4. Spring Values – for Reference when Changing Axis Data 5. Back Button 6. Physical Axis Adjustment Slider 7. Manual Axis Attribute Boxes 8. Deadzone Adjustment 9. Axis Curvature Adjustment 10. Pre-made Profiles 11. Apply Button 12.
1. Name of the Part being Modified This will either be the Stick or the Throttle unit for the X-56. If you wish to change the part that you’re not currently on, use the back button (5) to go back to the selection screen. 2. Modifiable Axes This shows a list of all modifiable axes. The Stick has three modifiable axes: - X Axis - Y Axis - Rudder Axis The Throttle unit has six modifiable axes: - Left Throttle - Right Throttle - Rotary 1 - Rotary 2 - Rotary 3 - Rotary 4 3.
7. Manual Axis Attribute Boxes This area allows you to input raw data to setup your deadband, curvature, range saturation, and physical saturation settings. This is very useful if you already have the data or a third-party source is supplying the data. For example, a forum post on how to setup the response curve for an F/A-18F. 8. Deadzone Adjustment The deadzone slider will allow you to adjust the deadzone around the center point of the axis you currently have selected. 9.
Altering Axis Attributes Axis Status Notifications You’ll need to be aware of several notifications in the axis highlighter box when manipulating and applying axis data. On the left is a list of the current device’s axes. The colors indicate the status of each axis. Light Blue in the larger box indicates the currently selected axis. Green in the smaller box indicates that the data on the settings page and the data on the device are in sync for this axis.
Setting a Physical Axis To set the physical axis range on any axis, move the Physical Axis Adjustment Slider (part 6). Moving this slider will shrink the minimum and maximum range of the physical axis. After moving the sliders to set your axis, every time you move the physical axis you'll see that the minimum and maximum range has shrunk. Saving a Setting To save settings so they're usable, click the ‘Apply’ Button in the bottom right-hand corner of the screen (part 13).
TROUBLESHOOTING Q1 My computer is not recognizing the Controller, what’s wrong? A 1. Have you downloaded and installed the drivers from support.logitech.com? A 2. Check the cable connections. Unplug your controller and plug it back in, making certain that it is securely attached. A 3. If you’re using front or top facing USB ports, try plugging into the back of the PC. A 4.If using a hub, make sure it’s a powered hub. Q2 Why doesn't the game I'm playing recognize my Controller? A 1.