Manual
Table Of Contents
- Helix Owner's Manual
- Contents
- Welcome to Helix
- Quick Start
- Setting Proper Output Levels
- Selecting Presets and Setlists
- Preset Footswitch Mode
- Stomp Footswitch Mode
- Looper Footswitch Mode
- Pedal Edit Mode
- Selecting Blocks/Adjusting Parameters
- Bypassing a Block
- Choosing a Block's Model
- Choosing an Input
- Choosing an Output
- Moving Blocks
- Copying and Pasting a Block
- Clearing a Block
- Clearing All Blocks
- Saving/Naming a Preset
- Serial vs. Parallel Routing
- Removing Parallel Path B
- Moving Split & Merge Blocks for More Parallel Routings
- Dynamic DSP
- Block Order and Stereo Imaging
- What is Variax?
- The Blocks
- Tuner
- Footswitch Assign
- Controller Assign
- Command Center
- Global EQ
- Global Settings
- USB Audio
- MIDI
18
True Parallel
Move both the Split and the Merge blocks down to path B.
Duplicate Input and Output blocks are created:
In this routing, a guitar and vocal could be processed independently, each with its
own input, stereo path, processing blocks, and outputs. Alternatively, two dierent
band members could be processed independently.
Super Serial
A serial path has eight processing block locations. If that’s not enough, you can use
parallel path B to create one big “super serial” path.
1. Move the Merge block down to path 1B.
A duplicate Output block is created.
2. Move the Split block all the way to the right, past the last
processing block on path 1A.
3. Select the Output block on path 1A and turn Knob 2 (Level)
all the way down.
That way, you’re only hearing Output 1B.
In the illustration above, our signal is processed by the eight blocks on path 1A and
processed further by the three blocks on path 1B.
Of course, if this still isn’t enough, you could always duplicate the above signal ow
with path 2 and then route path 1B’s output block to path 2A for one gigantic serial
tone with up to 32 block locations (DSP permitting - See "Dynamic DSP"):