HX Edit Pilot's Guide
Table Of Contents
- HX Edit Pilot's Guide
- Workflow
- Preset Compatibility
- GUI Overview
- Presets Panel
- Impulses Panel
- Working in the Editor
- The Signal Flow Window
- The Edit Tab
- The Bypass/Controller Assign Tab
- The Command Center Window
- Global EQ Window
- The Preferences Window
- Marketplace & Account Options
- Keyboard Shortcuts
- Line 6 Updater & Additional Resources
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Cut Block - Clears the block from the Signal Flow and copies the block and its
current parameter settings to the clipboard.
Copy Block - Copies the block and its current parameter settings to the clipboard.
Paste Block - Pastes the most recently cut or copied block to the selected des-
tination. If you select an existing block, this will replace the existing block and its set-
tings. To follow are a few handy copy & paste tips.
• Paste Block After / Paste Block Before - If you select an existing block, you
can alternatively choose either of these commands to paste the block in your
preferred location. All these Paste Block commands are selectable within the
main Edit menu, as well as from a block's right-click context menu.
• Mix type blocks (Helix devices only) - Copy & Paste are also available for any
Input, Output, Split and Merge type block as well, where its settings can be
copied & pasted into a location with the same block type. (When copying these
blocks between dierent device types, which may include unique parameters
per device, only common parameters are pasted.)
• When copying a block within the same window, or between separate HX Edit
(and/or Helix Native) windows, all existing assignment types are copied with the
block, except for any footswitch-based Bypass assignment.*
• When copying a block from HX Edit to Helix Native, it may not appear that
its hardware-based controller assignments are retained, since the Helix Native
does not support them, and does not list them in its Assignments tab. But if you
copy the same block back into an HX Edit window again, you'll see its original
assignments are indeed still intact.*
*NOTE: When copying a block with existing hardware-based assignments, the as-
signments will not be retained if the destination device does not include or support
the specic controller type (e.g., if copying a block with an EXP 3 controller assign-
ment from a Helix Floor to an HX Stomp device, the assignment is not shown or sup-
ported, since HX Stomp includes no EXP 3).
Clear Block - Choose Clear Block from the application's Edit menu, from the
block's (Right-click) context menu, or by clicking the “X” button that appears when
you hover your mouse cursor over a block. Alternatively, you can select an exist-
ing block in the Signal Flow and choose None from the Edit tab's Model Browser.
When hovering over a block, you'll see its Bypass and Clear buttons appear
Clear All Blocks - Available in the block's context menu, this removes all process-
ing blocks from the signal ow. (Input & Output block settings remain unchanged.)
NOTE: Only one Looper block can exist within any preset at a time. Therefore, you
cannot Copy and then Paste a Looper block within the same preset. But you can
use the Cut Block command and then Paste Block to eectively “move” a Looper
block, including its settings, to a new location, such as to a dierent path.
Drag and Drop Blocks
You can also use “drag and drop” to copy/paste a block within the current preset, as
well as between separate HX Edit and/or Helix Native windows, as follows.
• (In HX Edit with Helix Floor, Rack or LT devices, or in Helix Native) Within the
current window’s signal ow - drag and drop of a block between path 1 and
path 2 copies the block to the opposite path. (This diers from dragging a block
within the same or parallel path, which moves the block.)
• Between separate HX Edit instances and/or Helix Native windows - Drag and
drop copies the block, to any path.
• Drag and drop can be used to copy any processing type blocks (Amps, Cabs,
IRs, FX).
• Since performing a drag and drop of a block between separate windows is
essentially the same as a Copy/Paste Block operation, the same rules and be-
haviors apply - please see the preceding section.
NOTE: When dragging a block, if you try to drop it on top of an existing block, you'll
see the existing block shift left or right to place your dragged block before or after
it. Unlike when using the Copy and Paste commands, it is not supported to replace
an existing block via drag and drop.
Adding & Bypassing Blocks
To Add Any Type of Block to Your Tone - Simply hover your mouse cursor over
the desired location on any path and you'll see an empty “None” block location ap-
pear. Once you select the location, choose any type of block from the Model List
Menu in the Inspector's Edit tab below (see the following chapter for more info). If
you select a location already occupied, choosing a dierent model from the menu
will replace the selected block's model.
To Toggle the Bypass of a Block - Do any of the following:
• Hover your mouse cursor over a block within the Signal Flow and use the
Bypass button that appears above the block.
• Right-click on the block and choose Bypass from the context menu.
• Click on the desired block to select it, then use the Bypass button within the
Edit tab.
• Click on the desired block to select it and hit the Spacebar.