User manual
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7. RECORDING SCENES
The programmer storages all the information of the show and LightShark uses this
information when recording Playbacks, Palettes, Groups… A fixture is included in the
programmer when any attribute is modified. The programmer has priority on Playbacks,
Cues, Cuelist and Channels.
The “CLEAR” key will light up when there is information inside the programmer. Press
the “CLEAR” key to delete all that information, and all the LTP Channels will be removed
from the programmer and the HTP Channels will return to zero. In the main menu, it is
possible to choose the behaviour of the “CLEAR” key between all the channels to return
to zero, or to the default value defined in the library.
The “FIND” key activates all the default parameters defined in the library for the fixtures
that are selected.
The Programmer window allows the user to see what is in the programmer and how it
is configured. It is possible to access the programmer window through the window tap.
Cuelist
The Cuelists are used to managed the Cue sequences, ordering the Cues and managing
the options on how they are played. A Cuelist may have either a single Cue or a whole
list of Cues.
A Cuelist is automatically generated when the user records a Cue into a Playback.
LightShark adds that Cuelist to the list of Cuelist stored in the Cues window.
If the Playback has already a Cuelist stored, the new Cue will be added at the end of
that Cuelist.
The Cuelist has a Cue ID (Cue identification) and a text field for each of the Cues, so
every step may be tagged. When the Cuelist is played, the Playback screen will show
the Cue ID and the text field, this way the user may track the actual Cue during the
show.
Recording a Cuelist
1-Recording on an empty Playback
1º-Select a fixture (or group of fixtures).
2º-Modify at least one of its parameters (or press “FIND” to activate all
the parameters).
3º-Press the “RECORD” key (it will light up).