Operation Manual
Figure 184: 3D Effects dialog - Illumination
3) Select a color for the light from the drop-down list for Light source. A different color can be
used for each light source selected.
4) If necessary, select a color from the drop-down list for Ambient light to set the color of the
surrounding light.
5) To deselect a light source, select the light source and click on it again.
The light source location and color are shown in the lower right corner of the Illumination page. The
vertical slider bar adjusts the lighting angle and the horizontal slider bar rotates the light about the
object. Alternatively you can click on the light point and drag the light source to where you want it.
To change the preview from a sphere to a cube, click on the small square to the right of the
horizontal slider bar and below the vertical slider bar.
Each light source selected is shown as a small colored sphere in the color specified for it. The
larger colored sphere indicates the active light source.
3D Effects – Textures
On the Textures page of the Effects dialog (Figure 185) you can set the properties of the surface
texture for a selected 3D object. The Textures page is only available after you have set the Area
Fill of a 3D object to Gradient, Hatching or Bitmap. For more information, see Chapter 4 Changing
Object Attributes.
• Type – sets the color properties of the texture.
– Black & White – converts the texture to black and white.
– Color – converts the texture to color.
• Mode – shows or hides shading.
– Only Texture – applies the texture without shading.
– Texture and Shading – applies the texture with shading. To define the shading
options for the texture, use the Shading page of this dialog.
152 LibreOffice 4.3 Draw Guide