User manual
”‚‡„‡: ‘ÛÌ͈≥ˇ ̇ÒÚÓÈÍË ÁÓ·‡ÊÂÌÌˇ Ì ԇˆ˛‚‡ÚËÏ ÔË Ò˄̇Î≥
RGB.
PSM («‡ÔÓ„‡ÏÓ‚‡Ì≥ Õ‡ÒÚÓÈÍË «Ó·‡ÊÂÌÌˇ)
1. Õ‡ÚËÒÌ≥Ú¸ ÍÌÓÔÍÛ MENU Ú‡ Á‡ ‰ÓÔÓÏÓ„Ó˛ ÍÌÓÔÓÍ D / E Ó·Â≥Ú¸
ÏÂÌ˛ Picture(«Ó·‡ÊÂÌÌˇ).
2. Õ
‡ÚËÒÌ≥Ú¸ ÍÌÓÔÍÛ
G
,
˘Ó· Ó·‡ÚË Ô≥‰ÏÂÌ˛ PSM («‡ÔÓ„‡ÏÓ‚‡Ì≥
Õ‡ÒÚÓÈÍË «Ó·‡ÊÂÌÌˇ).
3. Õ‡ÚËÒÌ≥Ú¸ ÍÌÓÔÍÛ
G
Ú‡ Á‡ ‰ÓÔÓÏÓ„Ó˛ ÍÌÓÔÓÍ
D
/
E
Ó
·Â≥Ú¸ Û
‚ËÒÛ‚ÌÓÏÛ ÏÂÌ˛ PSM(«‡ÔÓ„‡ÏÓ‚‡Ì≥ Õ‡ÒÚÓÈÍË «Ó·‡ÊÂÌÌˇ)
ÌÂÓ·ı≥‰Ì≥ ̇ÒÚÓÈÍË ÁÓ·‡ÊÂÌÌˇ
.
4. Õ‡ÚËÒÌ≥Ú¸ ÍÌÓÔÍÛ ŒK ‡·Ó
F
.
5.
Õ‡ÚËÒÌ≥Ú¸ ÍÌÓÔÍÛ MENU ‰ÂÍ≥θ͇ ‡Á≥‚, ˘Ó· ÔÓ‚ÂÌÛÚËÒˇ ‚
ÂÊËÏ ÔÂ„Ρ‰Û ÔÓ„‡Ï.
«‡ÔÓ„‡ÏÓ‚‡Ì≥ ̇ÒÚÓÈÍË ÁÓ·‡ÊÂÌÌˇ Dynamic (ƒË̇Ï≥˜ÌËÈ),
Standard (—ڇ̉‡ÚÌËÈ),Mild (ÃíˇÍËÈ) Ú‡ Game (√‡) ∫
Ù‡·Ë˜ÌËÏË Ú‡ Ì Ô≥‰Îˇ„‡˛Ú¸ ÁÏ≥̇Ï.
XD
¬Ë ÏÓÊÂÚ ̇ÒÓÎÓ‰ÊÛ‚‡ÚËÒˇ ˇÒ͇‚ËÏ Ú‡ ‚ËÒÓÍÓÍÓÌÚ‡ÒÚÌËÏ
ÁÓ·‡ÊÂÌÌˇÏ Á‡‚‰ˇÍË ÌÂÔ‚¯ÂÌ≥È ÚÂıÌÓÎÓ„≥ø ´œÓˆÂÒÓ
÷ËÙÓ‚Óø –‡θÌÓÒÚ≥ª ‚≥‰ LG.
1. Õ‡ÚËÒÌ≥Ú¸ ÍÌÓÔÍÛ MENU Ú‡ Á‡ ‰ÓÔÓÏÓ„Ó˛ ÍÌÓÔÓÍ
DD
/
EE
Ó·Â≥Ú¸
ÏÂÌ˛ Picture («Ó·‡ÊÂÌÌˇ)
.
2. Õ‡ÚËÒÌ≥Ú¸ ÍÌÓÔÍÛ
GG
Ú‡ Á‡ ‰ÓÔÓÏÓ„Ó˛ ÍÌÓÔÓÍ
DD
/
EE
Ó·Â≥Ú¸ XD.
3. «‡ ‰ÓÔÓÏÓ„Ó˛ ÍÌÓÔÓÍ
D
/
E
Û ‚ËÒÛ‚ÌÓÏÛ ÏÂÌ˛ XD ‚Ë·Â≥Ú¸
On
(¬ÏÍ.) ‡·Ó
Off
(¬ËÏÍ.)
.
4. Õ‡ÚËÒÌ≥Ú¸ ÍÌÓÔÍÛ ŒK ‡·Ó
G
.
5. Õ‡ÚËÒÌ≥Ú¸ ÍÌÓÔÍÛ MENU ‰ÂÍ≥θ͇ ‡Á≥‚, ˘Ó· ÔÓ‚ÂÌÛÚËÒˇ ‚
ÂÊËÏ ÔÂ„Ρ‰Û ÔÓ„‡Ï.
Õ‡ÒÚÓÈ͇ ÁÓ·‡ÊÂÌÌˇ
16
PR
PR
OK
VOL
VOL
Dynamic
Standard
Mild
Game
User
Dynamic
PSM {
XD {
Contrast {
Brightness {
Colour {
Sharpness {
()O}{OOKOMENU
Picture
PSM {
XD {
Contrast {
Brightness {
Colour {
Sharpness {
()O}OOKOMENU
Picture
On
Off
PSM {
XD {
Contrast {
Brightness {
Colour {
Sharpness {
()O}{OOKOMENU
Picture
XD {










