User's Manual
Inventor Level 4
Introducing Containers
At the top menu select Tools or Project (depending on version) and scroll down to Change Inventor Level. Choose Inventor
level 4.
This level gives you access to all the ROBOLAB programming icons and lets you make very advanced and complex pro-
grams. You can explore the possibilities by using the Context Help menu or see the Using ROBOLAB guide, which you can
purchase along with the software.
Three new sub-menus called Reset, Containers, and RCX communications appear. (Please note that there are an addi-
tional 8 sub-menus in ROBOLAB 2.5.)
Container Icons
Introducing Container Commands
A Container is an icon that stores a value and tells the program when to send that value to another programming icon.
Within the Container the value can be multiplied, divided or subtracted.
1. Use your two motored vehicle. Make sure the lamp is connected to output port B. You will not be using the motor or
touch sensor.
2. Delete the program on your screen and copy the string below. For this challenge you will need the Container Fork icon
to tell the robot how to distinguish between the value stored in the container.
Wait For, Structures, Music, Modiļ¬ ers and Container Icons
Container Fork Icon
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