User Manual
Laserworld Showeditor 2015
Version 2015/1.0 2015 Page 77
6.17.4. Copy Frames A=>B to Clipboard
A series of frames can be copied to the clipboard with this menu item. A dialog
opens, asking for the start and the end frame to be copied. Of course this feature is
only available if the figure consists of more than one frame.
6.17.5. Cut Frames A=>B and Copy to Clipboard
A series of frames can be cut and moved to the clipboard with this menu item. A
dialog opens, asking for the start and the end frame to be cut. Of course this feature
is only available if the figure consists of more than one frame. It can also be used for
deleting of a series of frames by just cutting them, but not pasting them anywhere.
6.17.6. Change rendering direction of frames in clipboard
This feature inverts the render direction of the frames in the clipboard, meaning that
the first frame becomes the last one and vice versa (same with the frames in
between). It is necessary to copy or cut a series of frames to the clipboard first (see
6.17.4 or 6.17.5).
6.17.7. Paste Frames A=>B from Clipboard
Frames copied or cut to the clipboard (See 6.17.4 or 6.17.5) can be pasted to the
active figure with this menu item. The pasted frames are placed before the active
frame.
6.17.8. Add Frames A=>B from Clipboard
The “Add Frame” feature works similar to the Paste feature (See 6.17.7), but it pastes
the frames from the clipboard to existing frames – so the drawings are added to
those frames. The first “added” frame is added to the active one.
Example: We assume that the frames 0 to 100 show a rotating plane. Frame number
50 is selected / active. Another, 100 frames lasting animation is copied to the
clipboard (e.g. a jumping ball).
With using the “Add Frames” feature, the result would be: Frames 0 to 49 show the
rotating plane, frame 50 to 100 show the rotating plane AND the jumping ball, frame
101 until 150 show the rest of the ball animation, but no rotating plane (as this
animation finished at frame 100 already).
6.17.9. Frames per Second
This menu item provides the same features as the “Frames per Second” button (See
6.4.6).
6.17.10. Morph
This menu item provides the same features as the “Morph” button (See 6.4.4).
6.17.11. Morph All
This menu item provides the same features as the “Morph All” button (See 6.4.5).