User Manual
Laserworld Showeditor 2015
Version 2015/1.0 2015 Page 58
A figure consists of one or several frames. Like a video sequence, the consecutive
frames show an animation.
These Multi-frame figures are quite common and
Laserworld Showeditor provides many features for
animations and frame settings.
Different terms may be used to specify these
“multiframe” figures: Sometimes they are called
“multiframe”, sometimes “Animations” or just “Frames”.
All terms mean the same.
When a single or multiframe figure is played, there is a
special time sub-track that has control over the actual speed the animation is
played. The speed is given in “Frames per Second” and is manually assigned per
figure. The more frames are played per second, the smoother is the animation later
(assuming that the frames are different – see chapter 6.4.4 and 6.4.5 to understand
the morph feature).
On creation of a “New figure” (see chapter 6.2.1) only one frame is created, it has
the number 0. Additional frames can be added with using the Frame Tools (Fig. 42):
6.4.1. New Frame:
Left mouse click: Adds a new, empty frame at the end of the actual frame series.
The scrollbar below the Frame Tools buttons automatically jumps to the last frame
(which is the new one).
Right mouse click: Adds a new, empty frame at the end of the actual frame-series. In
addition to this, all points of the active frame are copied to the new frame. This is
very helpful if only slight modifications shall be made for the animation or the whole
frame shall be transformed.
6.4.2. Delete Frame:
A click on “Delete Frame” deletes the active frame. The next frame will be displayed
after the active one was deleted. If several frames shall be deleted, it may be easier
to use menu item Frame Tools -> Cut Frames A=>B to Clipboard
6.4.3. Insert Frame:
This button adds a new frame at the actual frame position. It will be inserted just in
front of the active frame. All following frames shift by one frame. When clicking with
the right mouse button, the content of the active frame is copied to the new one on
insertion.
6.4.4. Morph:
Morph effects create a smooth transition between single frames in a figure. However,
the transition effects are limited, so color transitions work best with the original colors
from the palette.
The morph tool “calculates” the values of ne frames in between of two existing
frames, make the frames look like smoothly transiting von frame one to frame two. By
Fig.
42
:
Frame Tools