User Manual

Laserworld Showeditor 2015
Version 2015/1.0 2015 Page 37
3.7.4. Setup options per key
Individual settings can be assigned per key. This are some examples:
“Use Key Up Event (Flash)”: Only plays the figure as long as the corresponding key is
pressed. Output stops, as soon as the key is released, when this option is active.
“Switch off unused tracks”: Switches off all other figures that output on other
channels, if they are different from the figure selected.
Output Track 0 to 47: Specifies which output channel the very figure shall be routed
to.
Selection of effects 0 to 5 (sliders): The effects that should be predefined per slider
can be assigned per key, so the layout of the sliders can change depending on the
active key.
DMX assignment: Each key can be assigned to a specific DMX value. Consider the
DMX input mapping for doing this. The first DMX channel is set for selecting the figures
per default. DMX control requires prior DMX assignment, otherwise it will not work.
MIDI assignment: The figures and faders can also be triggered by MIDI. Laserworld
Showeditor already comes with some standard MIDI setups for common controllers.
Of course, custom MIDI settings can be created as well.
3.7.5. Summary of “routings”, “mappings” and “assignments”:
Assignment of keys:
Figures are assigned to keys. Pushing the assigned key calls the figure for output.
MIDI or DMX assignment:
This assignment determines which MIDI controller value or DMX channel calls which
figure.
Routing (Output routing):
This assignment determines which track pages A-P (each with three output tracks) is
routed to which hardware interface (DAC).
All changes have to be saved! If you want to use your settings (new show) again,
then click now on “Save Live Show”.
All features (especially MIDI) will be explained in detail in the Main Manual.
3.7.6. Live Show - Get started quickly
The creation of a live show is similar to the creation of a “normal” laser show.
These are the main steps to follow:
1) Make a new show folder on your hard disk
2) Create figures with the Figure Editor and save them to this folder