User Manual
Laserworld Showeditor 2015
Version 2015/1.0 2015 Page 139
In case there is no DMX-Output, the macro “Note Off Figur ***Aus***” becomes
activated automatically.
11.5.4. Button: DMX Monitor
The DMX Monitor opens up in a little window displaying the active values of the 512
output channels. The values automatically update if the DMX output is switched on.
11.5.5. Link DMX Macros to Laser Figures
DMX macros can be linked to laser figures. The linking is done in the Figure Table of
the Figure Editor (right click on the laser figure). If the link has been established, a call
of the laser figure calls the DMX macro as well. The link refers to the assigned key, so
the laser figure and the macro must be assigned to the same key.
11.5.6. Button: DMX Mapper
The DMX macros change the values of the scrollbars. These scrollbars are assigned to
DMX output channels – and these channels can be assigned individually. Thus it is
possible to e.g. use scrollbar 1 to change DMX Channel 24 etc.. It is possible to assign
multiple channels.
A click on the DMX Mapper button opens
the dialog area shown in Fig. 128.
The settings are saved to the program
folder on leaving the dialog via “Close
Mapping”. Several “mappings” can be
used to control the DMX devices by “Save
As” and “Open”. The scrollbar that should
be edited can be selected with the slider
“Active Channel” or with a double click on
the name of the scrollbar in the list.
This feature helps in making the adaption of DMX macros to different hardware
combinations in different venues and with different users possible.
11.5.7. Macro Area
The Macro Area holds all created Macros, similar
to the Figure Table in the Figure Editor.
All Macros that are present in the active show
folder are displayed there. They can be selected
with the mouse either for editing or output.
Key Assignments are not done here, but with using the button “Keyboard
Assignment”
11.5.8. DMX Macro “Note off Figur***Aus***”
Note off is equivalent to “Release Key”. On DMX-recordings the NOTE OFF function
works, too. Thus a macro can be stopped by releasing the respective key (e.g. lamp
Fig. 128: DMX-Editor: DMX Mapping
Fig. 129: DMX-Editor: Macro Area