User Guide
Table Of Contents
- Contents
- Introduction
- Startup
- Playing Your PC2R
- Programming Your PC2R
- Basic Editing Concepts
- The Program Editor
- The KB3 Editor
- The Setup Editor
- Setup Structure
- Special Setups
- Entering the Setup Editor
- Creating Setups
- Setting Initial Volume Levels for Different Zones
- Assigning Knobs to Control Wet/Dry Mix in Different Zones
- Assigning Entry Values
- Multiple Controller Function
- Crossfades
- Velocity Switching
- Velocity Layering
- Selecting Setups Remotely
- Transposing a Setup With a Button
- Effects Edit Mode
- Common Editing Tasks
- Using the Arpeggiator
- Using the PC2R with Other Gear
- Troubleshooting
- Descriptions of Parameters
- Program Editor Parameters
- KB3 Editor Parameters
- Setup Editor Parameters
- The MIDI Xmit Menu
- The Program Menu
- The Key Range Menu
- The Transpose Menu
- The Velocity Menu
- The Controllers Menu
- The Controllers Menu: Continuous Controller Parameters
- The Controllers Menu: Ribbon Controller Parameters
- The Controllers Menu: Switch Controller Parameters
- The Arpeggiator Menu
- Effects Edit Mode Parameters
- MIDI Receive Mode Parameters
- Global Mode Parameters
- EQ: Low, Mid, and High
- Local Control
- Clock
- Transmit Clock
- Touch
- Change Setups (Chg Setups)
- Setup Change Channel (Setup Chg Chan)
- MIDI In
- Wrap/Skip
- Exit Save
- Drum Remap
- Effects Change Mode (FX Chg Mode)
- Effects Channel (FX Channel)
- Stored Effects (Stored FX)
- KB3 MIDI Chan
- Tuning
- Receive Transposition (Recv Trans)
- Bank-Select Controller (Bank Sel Ctl)
- AllNotesOff
- Device ID
- Xmit Buttons
- Output Mode
- Digital Output Mode (DigOut Mode)
- Digital Output Channel Status (DigOut ChanStat)
- Digital Output Width (DigOut Width)
- Digital Output Level (DigOut Level)
- Digital Output Shaping (DigOut Shaping)
- Available RAM (Mem Avail)
- OS Version
- Keyboard (Keyboard) and Version (Ver)
- Expansion Blocks 1 (EXP1) and 2 (EXP2)
- PCX-1
- PCXP1 and PCXP2
- Reset PC2?
- Dump all objects?
- MIDIScope?
- Maintenance and Upgrades
- General Reference
- Program and Setup Information
- PC2R Programs
- Controller Assignments for Programs in Bank 0
- 000 Stereo Grand
- 001 Classic Grand
- 002 Dynamic Grand
- 003 Warm Grand
- 004 Solo Grand Piano
- 005 Concert Grand
- 006 Mono Grand Piano
- 007 Piano for layers
- 008 Hard Rock Piano
- 009 Rock Grand
- 010 Grand Piano 440
- 011 Mono Stage Piano
- 012 Dyn Stage Piano
- 013 Ragtime Piano
- 014 Tack Piano
- 015 Piano & Strings
- 016 Classic E Piano
- 017 Serious Classic
- 018 That 70’s E Pno
- 019 Hard E Piano
- 020 Lounge E Piano
- 021 Dyno My E Pno
- 022 Soft E Piano
- 023 Hybrid E Piano
- 024 My Best Wurly
- 025 Big Red Wurly
- 026 Brkfst in Korea
- 027 Soft Wurly
- 028 Wurly Road
- 029 Pearly Keys
- 030 Digital E Piano
- 031 Ballad E Piano
- 032 C3PO
- 033 Digital E Grand
- 034 Rock E Grand
- 035 FantAsmAtron
- 036 Atmaz
- 037 Celestial Comet
- 038 Comp Time
- 039 Ruth Buzzy
- 040 Clav Classic
- 041 Touch Clav
- 042 Dual Wah Clav
- 043 Harpsichord
- 044 Modern Harpsi
- 045 CrystalClavchd
- 046 Accordion
- 047 Celesta
- 048 The Reverend’s
- 049 Ballad Of 3 Bars
- 050 Prog Rocker’s B
- 051 All Out Full On
- 052 Grungy Overdrive
- 053 Uptown Gospel
- 054 Retro Roto
- 055 Pipe Organ
- 056 Big Brass
- 057 Saxes/Trumpets
- 058 Split Section
- 059 Broadway Brass
- 060 Trombones
- 061 Bari/Tenor Sect
- 062 Solo Tenor Sax
- 063 Williams Brass
- 064 Lyrical Strings
- 065 Slow Strings
- 066 Marcato Strings
- 067 Layer Strings
- 068 Fast Strings
- 069 Touch Strings
- 070 Velocity Strings
- 071 Phantom Strings
- 072 Ooh>
- 073 Doo><>Daa
- 074 Baa stacc. Bop
- 075 Doo stacc. Doop
- 076 Daa stacc. Dot
- 077 Scatman
- 078 The Croons
- 079 Cathedral Vox
- 080 Solar Lead
- 081 Vox Lead
- 082 Alazawi
- 083 Slo Wood Flute
- 084 Groove Bass
- 085 1/3 Pulse Bass
- 086 Sweeper Bass
- 087 Lowdown Bass
- 088 Rez Aah Pad
- 089 Crypt
- 090 Meteor Strings
- 091 Orch Pad
- 092 Neptune
- 093 Analogy
- 094 Dream Catcher
- 095 U Say Tomita...
- 096 Acoustic Guitar
- 097 Strummer 12 Str
- 098 Rich 6 String
- 099 12 String Guitar
- 100 Chorus Elec Gtr
- 101 Elec 12 String
- 102 Jazzy Frets
- 103 Lead Rock Gtr
- 104 Round and Wound
- 105 Punch Bass
- 106 Two Finger Bass
- 107 Dual-Tri Bass
- 108 Clav o’ Bass
- 109 Fret Not Bass
- 110 Upright Bass 1
- 111 Upright Bass 2
- 112 Studio Drums 1+2
- 113 Studio Drums 3+4
- 114 Ambient Rock Kit
- 115 Coliseum Kit
- 116 Resonant Traps
- 117 Tripkit/Trashkit
- 118 Beat Box
- 119 Electro Kit
- 120 Virtuoso Perc
- 121 Rhythm Maker
- 122 Woody Marimba
- 123 African Marimba
- 124 Vibes
- 125 New Fluid Vibes
- 126 Aborigine Jam
- 127 Drums ‘n Bells
- Controller Assignments for Programs in Bank 6
- 000 Sweet Ivories
- 001 Nice Touch Grand
- 002 Piano Solitude
- 003 Piano Recital
- 004 Full Bloom Piano
- 005 Pianetta
- 006 Suite Piano
- 007 Dreamy Piano
- 008 Basement Upright
- 009 Chiano
- 010 Way Back Piano
- 011 Dance Piano
- 012 Cloud Ride Piano
- 013 Organic Piano
- 014 Piano & Wash
- 015 Piano & Vox Pad
- 016 Mello E Piano
- 017 Tines Square
- 018 Brunch In Seoul
- 019 Classy Roadz
- 020 Barking Tines
- 021 Clean and Soft
- 022 Ballad Keys
- 023 Lotus Keys
- 024 Soft Ballad
- 025 ’70s FM Tines
- 026 ’90s FM Ballad
- 027 Chorus Rock Pno
- 028 Bright Pianotone
- 029 Family Portrait
- 030 Harpsi-Piano
- 031 Fantasy Keys
- 032 Janet’s Comp
- 033 Mild Sheen
- 034 Scrape Glass
- 035 Air Society
- 036 Push Air
- 037 Dronin’
- 038 Alien Salt Mine
- 039 Imperfect Storm
- 040 Mod Clavier
- 041 Belly Celeste
- 042 Harpsichordion
- 043 Circus Keys
- 044 Cosmic Calliope
- 045 Calliope Keys
- 046 Chiff Attack
- 047 Spaced Harmonix
- 048 BackgroundOrgan
- 049 Mello Tone Wheel
- 050 Piped Organ
- 051 Playful Piper
- 052 Peter’s Pan
- 053 Imaginary Flute
- 054 Bright Koreana
- 055 Bouncin’BassBall
- 056 Goosed Riff Sect
- 057 Fatso Sax
- 058 Big&Beefy Saxes
- 059 Goosed Unison
- 060 Anabrass
- 061 Honk’n Dyn Sax
- 062 Saxy Lush
- 063 Classical Brass
- 064 Fast Vtrig Rosin
- 065 Emotional String
- 066 Octave Strings
- 067 Emphatic Strings
- 068 Rosin Section
- 069 Resolute Section
- 070 Tender Strings
- 071 Flute & Strings
- 072 Bright Voices
- 073 Crystal Voices
- 074 Vox & Organ
- 075 BIG Ooh Voices
- 076 BIG Voices
- 077 Bright Syn Vox
- 078 Vox Orgel
- 079 Vox & Strings
- 080 Subdivide
- 081 Rezzy Bass/Poly
- 082 Technicolor
- 083 Elan Lead
- 084 Sun Spot Lead
- 085 Dinosaur’s Lead
- 086 Sawyer’s Bomb
- 087 Reverse Feedback
- 088 Poseidon
- 089 Analogica
- 090 Anti Rez
- 091 Spider’s Web
- 092 Ethereal Strings
- 093 FreeResAhh Notch
- 094 Ooh>
- 095 Vocalicious
- 096 Titanium Guitar
- 097 Latin Lover
- 098 Roto 12 String
- 099 Electric 12
- 100 Twangy Guitar
- 101 Chr Elec & Mute
- 102 Comp Chr E Gtr
- 103 Trashed Tubes
- 104 Gimme The Finger
- 105 Bright E Bass
- 106 Bright A Bass
- 107 Triangle Bass
- 108 Yow Bass
- 109 Mono Synth Bass
- 110 400 HP Bass
- 111 Base in Face
- 112 Radio Kings/Rods
- 113 Ripper Kit/Vinyl
- 114 LA Drums/Brk Bt.
- 115 Compact/Raw Kit
- 116 TubeTraps/lb.der
- 117 Acoustric/HiPKit
- 118 Dirt/Triphop Kit
- 119 SumPumpKit MWsus
- 120 Marimba
- 121 Milky Way Vibes
- 122 Percussionist
- 123 Carnival
- 124 Primitive Perc
- 125 Bunch of Perc
- 126 Perc Party
- 127 Perc Circle
- PC2R Setups
- Physical Controller Assignments for Setups
- 001 Dance C7
- 002 Unison Line
- 003 Tek Jam C6->
- 004 Heavenly
- 005 Synth / E Piano
- 006 SmoothBass/Pads
- 007 Dad’s Bad Clav
- 008 Odyssey Pad
- 009 CenturyGroov C7
- 010 Oom pah pah
- 011 Contemplation
- 012 Brass & Strings
- 013 Dramatize
- 014 After Hours
- 015 Piano Trio
- 016 KB3 Setup
- 017 Touch Orch
- 018 One Man Trio
- 019 HolidayInnMiami
- 020 Ambients
- 021 CrypticNiteGlo
- 022 Seascape
- 023 Rhythmic Chase
- 024 Rhumba Combos
- 025 E Bass/E Piano
- 026 Babaganooj
- 027 Warm Fusion
- 028 Ostinato / Lead
- 029 Dr. Crane’s
- 030 Perc/Organ Jam
- 031 VoxJazzCombo C7
- 032 Where’s Syd???
- 125 PC2R Control
- 126 Internal Voices
- 127 Clear Setup
- 128 Default Setup
- PC2R Drum Maps
- Index
- Index of Parameters

Programming Your PC2R
The Setup Editor
4-21
Assigning Entry Values
Suppose you have a setup with an effect whose wet/dry mix is controlled by a knob on your
PC2R. You want to make sure it’s active when you start playing the setup. Entry values are a
convenient way to specify initial settings for any controller. We’ll edit KnobFX, and set an entry
level for Knob A in Zone 1 so that the wet/dry mix of the reverb is at about 75% as soon as we
select the setup.
1. Start with Setup 131 KnobFX. Make Zone 1 active, if it isn’t already.
2. Press Edit.
3. Press Shift one or more times, if necessary, to make the Shift LED green.
4. Hold the Global button, and turn Knob A. You’ll see the Ctrl Num parameter for
Green Knob A.
5. Press the Right cursor button until you see the Entry Value parameter in the bottom line
of the display. Use the Alpha Wheel to change its value to 85 (about 3/4 of the full range of
0–127).
6. Save the setup as 132 EntryFX.
A Few Important Points About Entry Values
Crossing the Entry Value
Suppose that Knob A happens to be all the way to the right when you select Setup 132. Wet/dry
mix is now at 85 on Channel 1. Now you want to use the Knob A to fade the chorus out. If you
move the knob, you don’t want it to suddenly jump to the current value; since the knob is all the
way up (sending a MIDI Controller message with a value of 127), it would jump to 126 the
moment you moved the knob down, and the chorus would suddenly get much wetter.
To avoid this problem, the PC2R is designed so that once you set an entry value for a physical
controller, it won’t become active until you pass the point of the entry value. So as you turn
Knob A to the left for Setup 132, nothing happens until you reach 85. At that point, the knob
takes effect, giving you a smooth fade.
Avoiding Extra Controller Motion
Now suppose you want to have a piano-and-strings setups like Setup 132, but you don’t want to
hear the chorus at all when you select the setup. Instead, you want to bring it in later. To do this,
you could set the entry value for Knob A in Zone 1 to 0.
Imagine that the knob is all the way to the left when you first call up the setup. Remember that
the knob must go past the entry value before it becomes active. In this example the entry value
is 0 and the current MIDI Controller value sent by the knob is 0 (minimum). When you move the
knob up, the MIDI Controller value goes to 1, and therefore hasn’t crossed the entry value, and
therefore nothing happens as you continue to turn the knob. You’d have to turn the knob to the
right slightly, then back to the left so that it goes to MIDI Controller value 0, then the next time
you turn it to the right, the knob will be active. To avoid having to turn the knob right, left, and
right again, set the entry value to a very low number other than 0, such as 5. The value is so low
that you won’t hear the reverb, but as you turn the knob to the right the first time, it will go past
value 5 and become active.